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| TinCreationSimplificationPointSetRandom (double borderSimplificationMaxDistance, double borderSimplificationMaxLength, unsigned int minFeaturePolylineSize, double removePercentage) |
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| TinCreationSimplificationPointSetRandom (std::vector< double > borderSimplificationMaxDistancePerZoom, std::vector< double > borderSimplificationMaxLengthPerZoom, unsigned int minFeaturePolylineSize, std::vector< double > removePercentagePerZoom) |
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std::vector< Point_3 > | simplify (const std::vector< Point_3 > &pts) |
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void | setParamsForZoomConcreteStrategy (const unsigned int &zoom) |
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| TinCreationSimplificationPointSet (double borderSimplificationMaxDistance, double borderSimplificationMaxLengthPercent, unsigned int minFeaturePolylineSize) |
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| TinCreationSimplificationPointSet (const std::vector< double > &borderSimplificationMaxDistance, const std::vector< double > &borderSimplificationMaxLengthPercent, unsigned int minFeaturePolylineSize) |
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Polyhedron | create (const std::vector< Point_3 > &dataPts, const bool &constrainEasternVertices, const bool &constrainWesternVertices, const bool &constrainNorthernVertices, const bool &constrainSouthernVertices) |
| Create a TIN from a set of points. More...
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void | setParamsForZoom (const unsigned int &zoom) |
| Adapts the parameters of the algorithm for the desired zoom level. More...
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| TinCreationStrategy () |
| Constructor.
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void | setScaleZ (const double &scale) |
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double | getScaleZ () |
| Get the scale in Z.
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void | setBounds (const double &minX, const double &minY, const double &minZ, const double &maxX, const double &maxY, const double &maxZ) |
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double | getMinX () const |
| Get the minimum X coordinate.
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double | getMinY () const |
| Get the minimum Y coordinate.
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double | getMinZ () const |
| Get the minimum Z coordinate.
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double | getMaxX () const |
| Get the maximum X coordinate.
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double | getMaxY () const |
| Get the maximum Y coordinate.
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double | getMaxZ () const |
| Get the maximum Z coordinate.
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bool | hasOriginalBoundingBox () const |
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std::vector< Point_3 > | convertUVHToECEF (const std::vector< Point_3 > &pts) const |
| Convert points to ECEF assuming that they are on a UVH format, and given the limits of the tile.
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std::vector< Point_3 > | convertECEFToUVH (const std::vector< Point_3 > &pts) const |
| Convert points from local UVH to ECEF given the limits of the tile.
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Point_3 | convertUVHToECEF (const Point_3 &p) const |
| Convert points to ECEF assuming that they are on a UVH format, and given the limits of the tile.
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Point_3 | convertECEFToUVH (const Point_3 &p) const |
| Convert points from local UVH to ECEF given the limits of the tile.
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Creates a TIN using a random simplification.
It basically selects randomly a given subset of the original points.